Players can learn more about how the team made the Immolator AI in a recent blog post featuring three members of the dev team. In short, it is a new AI class, designed to create chaos around any movement that it senses nearby. The Bornheim No. 3 is a semi-automatic pistol that uses compact ammo, has a high rate of fire, and benefits from the use of the Bulletgrubber trait. As for the expanded lighting options, players can now hunt in Daylight, Nighttime, Golden, and Foggy on both the Lawson Delta Map and Stillwater Bayou.
Every update has its big highlights, but 5.0 also contains quite a few smaller changes aimed at improving the overall experience for as many players as possible. To that end, Update 5.0 includes boss and AI movement and balancing changes, a long list of audio updates and fixes, Quickplay adjustments, performance upgrades, and many other items that players can read about in detail in the patch notes.
About Hunt: Showdown
Hunt: Showdown is a competitive first-person bounty hunting game that packs the thrill of survival games into a match-based format. Set in Louisiana in 1895, the game boasts a mixture of PvP and PvE elements that creates a uniquely tense experience. It’s not just the creatures who are a threat—it’s every Hunter on the map. In the classic game mode, a match of Hunt pits ten players—playing solo or in teams of two—against each other as they race to take out gruesome beasts for a bounty they must collect and get off of the map, while Hunt’s quickplay mode offers a shorter match for solo players to scavenge for weapons as they compete for a diminishing pool of bounty. The higher the risk, the higher the reward–but a single mistake could cost everything. Hunt is available now on Steam. For more information, visit https://www.huntshowdown.com/.