In SNOW, players can explore a massive mountain on a snowboard, skis, and snowmobile, customize characters with clothing and equipment, and compete in events. Online, players can explore the snowy landscape with friends. The game was developed by Poppermost and WastedStudios, who also ported the game to CRYENGINE 5.5.2.
Players who download the free-to-play version get access to walking, skiing, snowboarding, and snowmobiling; Tyro Valley (the beginners mountain); X-Games 2016; a seven-day ski pass for Sialia (unlocked by completing Tyro Valley), and the ability to purchase credits or cosmetic items. The Ultimate Edition—which is offered as a DLC—includes access to all mountains, tracks, and events, plus all available cosmetics, including skis, snowboards, drones, snowmobiles, and mountain props.
New sights await players on all of the game’s mountain ranges. In free-to-play, players can unlock 19 new sightseeing locations, and in the Ultimate Edition, players can unlock 47. There are also collectables scattered across each of the game’s mountains, just waiting to be found. In free-to-play, there are 39 collectables, and in the Ultimate Edition, there are 90. The Ultimate Edition now also offers an all new Mountain: X Games Aspen 2018. Players who have previously spent 5 EUR/USD or more in-game in the past will receive the Ultimate Edition (DLC) shortly after launch.
“We’re happy to be collaborating with Poppermost on this exciting project. As Poppermost licensed CRYENGINE for SNOW, we have closely followed its development from the beginning, so of course we offered to step in to help Alexander Bergendahl, as well as to support a great community of SNOW players in seeing the launch of the game,” said Crytek CEO Avni Yerli.
The SNOW team have used Crytek’s game engine CRYENGINE since the project’s conception. “CRYENGINE gave us the power to create such stunning landscapes and great gameplay, and the collaboration with Crytek has really taken SNOW to the next level,” said Poppermost Founder & CEO Alexander Bergendahl. “It’s a really fun game, and I think players are going to love hitting those stunning mountain landscapes.”
Christian Soellner, Managing Director at co-developer WastedStudios adds, “It has been a pleasure to work together with both Alexander Bergendahl and Crytek’s CRYENGINE team throughout the process of porting SNOW to CRYENGINE version 5.5.2, finalizing the game, and polishing game performance.”
Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games. For more information visit www.crytek.com and www.cryengine.com.
Poppermost is a small independent game developer based in Stockholm, Sweden building the next generation of action sport games. www.poppermost.se
WastedStudios is an independent videogame developer founded in Munich, Germany. WastedStudios is dedicated to providing long-lasting game experiences that give players rich worlds to immerse themselves into. Every game is built to give the player interactive story worlds that are filled with exciting adventures and the right tools to create a very own experience. For more information visit www.wastedstudios.com