Players can revisit the classic first person shooter on an all-new platform, or discover the ground-breaking visuals, destructible world, and adaptive gameplay for the very first time as they experience Crysis on the Switch with optimizations like vegetation bending, upgraded textures, depth of field and motion blur, enhanced dynamic lighting, global illumination (SVOGI), and gyro aiming.
“We are really excited to be bringing Crysis to players on a whole new platform. This will be Crysis’ first time on a Nintendo console, as well as its first time on a handheld, and we think Switch players are going to love it,” said Crytek’s CEO Avni Yerli. “Crysis has always been a special title for us, and this release is a celebration of the passion the Crysis community has continued to bring to the franchise since its release.”
“The original Crysis was known for hardware-melting graphics, so bringing Crysis to the Switch has been a fun and challenging project,” said Andrey Jones, COO of Saber Interactive. “Our team also brought The Witcher 3: Wild Hunt to Nintendo Switch last year, and that experience in combination with the power of the CRYENGINE are what made the whole thing possible.”
With its 2007 release, Crysis set the industry standard for first person shooters with stunning visuals, highly evolved gameplay, and an enormous sandbox world. What begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over the game’s island setting. Armed with a powerful Nanosuit, players must use adaptive tactics to survive and conquer.