“Our aim was to upgrade the visual fidelity for a wide range of PCs and to use all the technical capabilities of current-gen consoles while offering the same great gameplay that Crysis is known for,” said Steffen Halbig, Project Lead. “Naturally, we are thrilled to invite a new generation of players to suit up and experience Crysis, upgraded and remastered to take advantage of today’s hardware and advances in CRYENGINE.”
Crysis Remastered features the all-action, sandbox single-player gameplay from the acclaimed shooter, upgraded with remastered graphics, including high-quality textures, improved art assets, and more. For the first time this console generation, Crytek’s software-based ray tracing comes to PlayStation 4 Pro and Xbox One X. On PC, CRYENGINE’s hardware-agnostic technology brings ray tracing to a wide-range of contemporary GPUs. Additionally, Crysis Remastered supports hardware-based ray tracing using NVIDIA’s VKRay Vulkan extension on launch and NVIDIA® DLSS technology will be added soon, for NVIDIA® GeForce® RTX GPU.
In Crysis Remastered, players face down an alien invasion, armed with a powerful Nanosuit which provides strength, armor, speed, and cloaking abilities. Gamers choose their own path as they fight through the open world of Crysis, destroying obstacles, driving vehicles, and using a huge armory of modular weaponry to dominate enemies on ever-changing battlefields.