Hunt: Showdown launched in Early Access on Steam in February 2018 and on Xbox Game Preview in May 2019. Both platforms allowed the Hunt team the unique opportunity to front a community-driven development process, by taking player feedback onboard and integrating it into the game’s development roadmap. Since that first release in February 2018, Hunt has seen nearly 20 updates and patches, including a new boss, a new map, two new times of day, additional AI, Quick Play, and more than a dozen weapons.
“Developing a game alongside such a passionate community has been so rewarding. It has taken us in new directions, and really inspired us to put everything we have into Hunt,” said Lead Hunt Producer Fatih Özbayram. “Now the time has come for the full release, and we couldn’t be more excited. We won’t forget the support this community has given us.”
As a thank you to that dedicated community, everyone who purchased Hunt during Early Access will receive an exclusive Legendary Weapon skin.
Meanwhile, Koch Media will be handling Hunt: Showdown’s physical distribution for PC, Xbox, and PS4, for all those players who want to own a physical copy of the game.
“Joining forces with Crytek for this amazing multiplayer game is exciting for everybody in the Koch Media family,” said Koch Media’s Head of Marketing Stephan Schmidt “The proven track record of the team in the FPS genre and the unique approach to multiplayer gaming gives us confidence that Hunt not only fits perfectly in our broad line up, but also serves a strong need in the market for fresh ideas. The close cooperation of the team with the community ever since the first release fuel the motivation of our global Koch Media teams, and we will support this title with all our experience in the retail market.”
Hunt: Showdown, a competitive first-person bounty hunting game, combines the thrill of first person shooters and survival games and packs those elements into a match-based format. Each match pits up to ten players—playing solo or in teams of two—against each other as they compete for bounty by taking out gruesome monsters in the swamps of Louisiana in what critiques have called a unique blend of PvP and PvE elements. But once players have taken a bounty, they instantly become a target for every other Hunter left on the map. The higher the risk, the higher the reward–but a single mistake could cost everything, and death is permanent. In Hunt's Quick Play mode, ten solo players compete for the chance to keep their Hunter at the end of the match—and a considerable amount of gold.
For all the latest updates on the upcoming launch date, additional content, and the game's roadmap, Hunt: Showdown can be found on Discord, Facebook, Twitter, Instagram, or the official game website https://www.huntshowdown.com/.
Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.